NVIDIA and the Way forward for 3D Growth with Aaron Luk

Producing 3D movies, video games and simulations is a fancy course of, typically involving a number of groups and instruments. At Pixar, pipeline engineers wanted to write down a lot of glue code to combine totally different workflows and file codecs, which was an enormous problem, and led them to create the  Common Scene Description, or OpenUSD. OpenUSD implements summary information fashions for producing 3D worlds, and is now an open-source venture.

Making full use of OpenUSD required a software program framework. This motivated NVIDIA to create Omniverse, which is a modular improvement platform that allows people and groups to develop OpenUSD-based 3D workflows and purposes.

Aaron Luk is the Director of Product Administration for Omniverse, and was beforehand a software program engineer at Pixar the place he helped create OpenUSD. Aaron joins the present to speak in regards to the origins of the know-how, the way it works, digital twins, trade impacts, and extra.

To be taught extra about OpenUSD, take a look at the assets under:

OpenUSD Day at NVIDIA GTC: https://nvda.ws/3wsFJMg

Alliance for OpenUSD: https://nvda.ws/47Ro26n

Full Disclosure: NVIDIA is a sponsor of Software program Engineering Each day


Sean’s been an educational, startup founder, and Googler. He has revealed works masking a variety of matters from info visualization to quantum computing. At the moment, Sean is Head of Advertising and marketing and Developer Relations at Skyflow and host of the podcast Partially Redacted, a podcast about privateness and safety engineering. You possibly can join with Sean on Twitter @seanfalconer .